

In the late 1990s, he created the racing simulation F355 Challenge, and the critically acclaimed Shenmue series for the Dreamcast, which was a major step forward for 3D open world gameplay. During the early-mid-1990s, he created Sega Model arcade games that popularized and advanced polygonal 3D graphics and gameplay, including Virtua Racing, the Virtua Fighter series of fighting games, the texture-filtered racing game Daytona USA, and the Virtua Cop series of light gun shooters. Often referred to as Sega's answer to Nintendo's Shigeru Miyamoto, he has been responsible for the creation of many of Sega's most important games.ĭuring the mid-to-late-1980s, he created Super Scaler arcade games that popularized pseudo-3D gaming with sprite-scaling graphics as well as motion-controlled arcade cabinets, including racing video games such as Hang-On, Out Run and Power Drift as well as third-person rail shooters such as Space Harrier and After Burner. He spent most of his career with Sega, particularly the Sega AM2 division.
